AI Insights · Timothy · July 2025
Top Boxing Games in Ukraine: Q2 2025 Performance Overview
Explore the Q2 2025 performance of the top boxing games in Ukraine, featuring trends in downloads, revenue, and active users on a unified platform.
In the second quarter of 2025, the top boxing games in Ukraine showcased varied performance across downloads, revenue, and active user metrics. Here's a detailed look at the trends for these popular games based on data from Sensor Tower.
Boss Fight. by BoomBit, Inc. saw a notable increase in weekly downloads, peaking at around 4.2K in late April. This growth was mirrored by a steady rise in weekly active users, climbing from approximately 23.1K to 37.2K by the end of June.
I, The One - Fighting Games, published by Azur Interactive Games Limited, experienced a spike in weekly downloads mid-quarter, reaching 3.6K in May. The game also saw a boost in weekly active users, which rose from 6.9K to 12.4K before tapering to 7.9K by the quarter's end. Revenue for this app showed occasional increases, with a peak of $24 in late May.
Real Boxing 2 from Vivid Games S.A. maintained a consistent revenue flow, peaking at $82 in late May. Weekly downloads remained stable, averaging around 1.4K, while active users slightly declined, stabilizing at just over 3K.
Merge Ragdoll Fighting, offered by AI Games FZ, showed a gradual increase in weekly downloads, peaking at 877 in mid-June. Active users also experienced a slight upward trend, finishing the quarter at around 10.3K.
Finally, Arm Wrestling Master by GOODROID, Inc. saw a gradual decline in downloads across the quarter, ending with 229 in late June. Active users followed a similar downward trajectory, decreasing from 11.7K to 8.6K.
These insights highlight the dynamic nature of the mobile gaming market in Ukraine. For more detailed analytics and insights, visit Sensor Tower.